Pakistani game developers are increasingly in the news. It seems that over the past couple of years, an entire sub-industry has been created out of thin air. Given the political and economic context, this is nothing short of remarkable. Prior to the new all-star lineup featuring companies such as Mindstorm Studios, Pepper.pk, TinTash, Tkxel and GenITeam there were only a handful of organizations focused on game or animation development. Systems Ltd.’s subsidiary, AniVista, was one, and then of course, a few digital media companies based in Pakistan, such as Post Amazers, that had fairly visible international success. Now it appears that gaming companies are here to stay and have most certainly grown beyond the very initial infancy stages.
Luckily, the PSEB (Pakistan Software Export Board) has put some wood behind this arrow and they’ve been trying to help these companies out in numerous ways. Recently, there was a Gaming and Animation conference held at the Indus Valley School of Art in Karachi at which the Managing Director of the PSEB, Imran Zia, spoke and expressed his interest in supporting game development companies in Pakistan. Soon after, the PSEB indicated that they would extend partial financial support to 12 Pakistani companies in their participation at the premier gaming conference, GameDevelopers Conference (GDC) in San Fransisco. This year, the event will be held between Feb 28th and March 4th at the Moscone Center and if I’m not mistaken, it’ll be the first time Pakistani companies are participating en masse. The hope is that this leads to joint development opportunities, ideas that might enrich our locally produced games and business development partnerships.
This area is particularly exciting because it allows our local software outfits to grow in a fundamentally scalable way, pursuing product development rather than service provision. We’ll be keeping an eye on how the Game development sector progresses with frequent updates. In the meanwhile, you can read more about PSEB’s support to local companies for the GDC, here.
Stay tuned for more!